Quick Recap — Advanced Energy & Collisions (Multi-step)

  • Chained conservation: momentum through a collision, then energy after (ballistic pendulum: v=mm+Muv=\dfrac{m}{m+M}u, then h=v22gh=\dfrac{v^2}{2g}).
  • 1D elastic (general): v1=(m1m2)u1m1+m2v_1'=\dfrac{(m_1-m_2)u_1}{m_1+m_2}, v2=2m1u1m1+m2v_2'=\dfrac{2m_1 u_1}{m_1+m_2} (target at rest).
  • Bouncing ball total path: Htotal=h1+e21e2H_{total}=h\dfrac{1+e^2}{1-e^2}; total time 2v0g11e\dfrac{2v_0}{g}\dfrac{1}{1-e}-type series.
  • Loop-the-loop: minimum release height on a smooth track to complete a loop of radius rr is 2.5r2.5r.
  • Spring + friction: equate the spring's stored energy to 12mv2\tfrac12 mv^2 plus friction work over the slide.

Worked mini-example. A 10 g bullet at 400 m/s embeds in a 1.99 kg block: v=0.01×4002.0=2v=\dfrac{0.01\times400}{2.0}=2 m/s, and the block rises h=v22g=420=0.2h=\dfrac{v^2}{2g}=\dfrac{4}{20}=0.2 m.