Chapter at a Glance

Light – Reflection and Refraction — the essentials.

  • Reflection: angle of incidence = angle of reflection; incident ray, normal, reflected ray in one plane.
  • Spherical mirrors: concave (converging) and convex (diverging). Terms: P, C, R, F, f, principal axis, aperture. R=2fR = 2f.
  • Refraction: light bends on changing medium because its speed changes. Rarer→denser bends towards the normal; denser→rarer bends away.
  • Refractive index: n=c/vn = c/v; higher n = optically denser = slower light.
  • Lenses: convex (converging) and concave (diverging). Power P=1/fP = 1/f in dioptres.

Mirrors — Formulas and Images

  • Mirror formula: 1v+1u=1f\dfrac{1}{v} + \dfrac{1}{u} = \dfrac{1}{f} (plus sign). f=R/2f = R/2.
  • Magnification: m=hh=vum = \dfrac{h'}{h} = -\dfrac{v}{u}.
  • Sign convention: object on left (uu negative); concave ff negative, convex ff positive.
Mirror Image
Concave, object beyond F real, inverted (size varies with position)
Concave, object between P and F virtual, erect, enlarged
Convex (any position) virtual, erect, diminished

m<0m<0 real/inverted; m>0m>0 virtual/erect.

Refraction and Refractive Index

  • Refraction bends light due to a change in speed. Along the normal (i=0i=0): no bending.
  • Glass slab: refracts twice; emergent ray parallel to incident ray, laterally shifted.
  • Laws of refraction: (i) incident ray, refracted ray, normal in one plane; (ii) Snell's law sinisinr\dfrac{\sin i}{\sin r} = constant.
  • Refractive index: n21=v1v2n_{21} = \dfrac{v_1}{v_2}; absolute n=cvn = \dfrac{c}{v} (c=3×108c = 3\times10^8 m/s).
  • Higher n = optically denser = slower light. Optical density ≠ mass density.

Lenses — Formulas and Power

  • Lens formula: 1v1u=1f\dfrac{1}{v} - \dfrac{1}{u} = \dfrac{1}{f} (minus sign). Convex ff positive, concave ff negative.
  • Magnification: m=hh=vum = \dfrac{h'}{h} = \dfrac{v}{u} (no minus, unlike mirrors).
  • Power: P=1fP = \dfrac{1}{f} (f in metres); SI unit dioptre (D); convex +, concave -. Lenses in contact: P=P1+P2+P = P_1 + P_2 + \ldots
Lens Image
Convex, object beyond F real, inverted (size varies)
Convex, object between F and O virtual, erect, enlarged (magnifier)
Concave (any position) virtual, erect, diminished

Master One-Liners (Morning-of-Exam Revision)

  1. Laws of reflection: i=r\angle i = \angle r; rays and normal coplanar.
  2. R=2fR = 2f; focus midway between P and C.
  3. Concave = converging (real focus); convex = diverging (virtual focus).
  4. Convex mirror & concave lens: always virtual, erect, diminished.
  5. Concave mirror & convex lens give enlarged erect image only for object within F.
  6. Mirror formula: 1v+1u=1f\frac{1}{v}+\frac{1}{u}=\frac{1}{f}; mirror m =vu= -\frac{v}{u}.
  7. Lens formula: 1v1u=1f\frac{1}{v}-\frac{1}{u}=\frac{1}{f}; lens m =vu= \frac{v}{u}.
  8. uu always negative; concave ff negative, convex ff positive (mirror & lens).
  9. Rarer→denser: towards normal; denser→rarer: away from normal.
  10. Along the normal: no bending.
  11. Glass slab: emergent ray parallel to incident ray (lateral shift).
  12. Snell's law: sinisinr\frac{\sin i}{\sin r} = constant = refractive index.
  13. n=c/vn = c/v; higher n = optically denser = slower light.
  14. Power P=1/fP = 1/f (metres); unit dioptre; convex +, concave -.
  15. Lenses in contact: P=P1+P2+P = P_1 + P_2 + \ldots