Summary: Motion in a Straight Line

  • Motion in 1D involves objects moving along a straight path (e.g., cars on a highway).
  • A particle is treated as a point object with negligible size.

1. Position, Displacement, and Distance

  • Position is location of the particle relative to origin.
  • Displacement = change in position (vector)
  • Distance = total path length (scalar)

2. Speed and Velocity

  • Speed is scalar; velocity is vector.
  • Average speed = total distance / total time
  • Average velocity = displacement / time

3. Instantaneous Quantities

  • Instantaneous velocity = v=dxdtv = \frac{dx}{dt}
  • Instantaneous speed = v|v|
  • Instantaneous acceleration = a=dvdta = \frac{dv}{dt}

4. Equations of Motion (uniform acceleration)

  • v=u+atv = u + at
  • s=ut+12at2s = ut + \frac{1}{2}at^2
  • v2=u2+2asv^2 = u^2 + 2as

5. Graphical Analysis

  • Slope of x–t graph = velocity
  • Slope of v–t graph = acceleration
  • Area under v–t = displacement
  • Area under a–t = change in velocity

6. Relative Velocity

  • Velocity of A relative to B: vAB=vAvBv_{AB} = v_A - v_B
  • Opposite direction: vrel=vA+vBv_{rel} = v_A + v_B

This chapter builds your foundation in kinematics, essential for understanding advanced topics like projectile motion and Newton’s laws.