How to Use This Section

This is the last section of the chapter, and it is built for one job: to be read the night before the paper, and again in the queue outside the hall.

Nothing new is taught here. Every card below is a compression of something Sections 1 to 12 worked through properly, in the same notation and with the same results. So if a line here surprises you, that is not a line to memorise — it is a signal to go back and reread the section that owns it.

Seven formula cards, one mistake checklist, one 60-second panic list. Screenshot the three figures.

Two notation reminders before we start. Potential energy is written VV throughout; most coaching material writes UU, and they are the same thing, so read both without blinking. And unless a card says otherwise, everything below uses g=10g = 10 m/s^2, because that is what makes the arithmetic land on clean numbers. Plenty of worked examples elsewhere use 9.8 m/s^2, and the difference is about 2% — enough to send you to the wrong option in a multiple-choice paper, which is why the last item on the mistake checklist is about exactly that.


Card 1 — Work

Revision card: the three signs of work, and signed areas under an F-x graph

The definition

Key Point: W=Fd=FdcosθW = \vec{F}\cdot\vec{d} = Fd\cos\theta where θ\theta is the angle between the force and the displacement. Work is the scalar product of two vectors, so it is a SCALAR — it has magnitude and a sign, but no direction.

The dot product itself, from Section 1: AB=ABcosθ=AxBx+AyBy+AzBz\vec{A}\cdot\vec{B} = AB\cos\theta = A_xB_x + A_yB_y + A_zB_z. It is commutative and distributive, i^i^=j^j^=k^k^=1\hat{i}\cdot\hat{i} = \hat{j}\cdot\hat{j} = \hat{k}\cdot\hat{k} = 1, and i^j^=j^k^=k^i^=0\hat{i}\cdot\hat{j} = \hat{j}\cdot\hat{k} = \hat{k}\cdot\hat{i} = 0. When a question hands you F\vec{F} and d\vec{d} in component form, multiply the matching components and add — never bother with the angle.

The three signs

θ\theta cosθ\cos\theta WW The standard examples
0°θ<90°0° \le \theta < 90° positive positive you pulling a trolley; gravity on a falling body; a spring relaxing
θ=90°\theta = 90° zero ZERO the normal reaction on a sliding block; the centripetal force; the tension in a pendulum string; gravity on a load carried horizontally
90°<θ180°90° < \theta \le 180° negative negative friction and air drag on any moving body; gravity on a body going up; a spring being compressed

Positive work adds kinetic energy; negative work removes it. That is the whole meaning of the sign, and it is what makes the sign worth marks.

The three ways work can be zero

Key Point: W=0W = 0 if and only if one of these holds:

  1. The force is zero.
  2. The displacement is zero — a man pushing a rigid wall for two minutes does no work on it, however tired he gets.
  3. The force is perpendicular to the displacement, θ=90°\theta = 90°. This is the one that turns up most, and it is why the normal reaction and the centripetal force almost never appear in an energy equation.

The unit, and work by several forces

The SI unit is the joule: 1 J=1 N m=1 kg m2/s21\ \text{J} = 1\ \text{N m} = 1\ \text{kg m}^2\text{/s}^2. One joule is the work done by 1 N acting through 1 m in its own direction. Also worth recognising: 1 erg=1071\ \text{erg} = 10^{-7} J, and 1 eV=1.6×10191\ \text{eV} = 1.6\times10^{-19} J.

When several forces act, compute the work done by each one separately, with its own θ\theta and its own sign, and add:

Wnet=W1+W2+W3+=FnetdW_{net} = W_1 + W_2 + W_3 + \cdots = \vec{F}_{net}\cdot\vec{d}

Both routes give the same number, and writing out every force — including the ones that contribute zero — is what stops you forgetting friction.

Finally, work is frame-dependent. The displacement d\vec{d} depends on who is watching, so the work done by a given force does too. Pick a frame at the start and stay in it.

Card 2 — Kinetic Energy and the Work-Energy Theorem

Kinetic energy

Key Point: K=12mv2=p22m,p=2mKK = \frac{1}{2}mv^2 = \frac{p^2}{2m}, \qquad p = \sqrt{2mK} a scalar, measured in joules, and never negative, since m>0m > 0 and v20v^2 \ge 0.

The p22m\frac{p^2}{2m} form is what gets tested, and it has two standard readings:

Held equal Consequence Which body wins
Same momentum pp K1mK \propto \dfrac{1}{m} the lighter body has more kinetic energy
Same kinetic energy KK pmp \propto \sqrt{m} the heavier body has more momentum

The v2v^2 scaling is the most reused proportionality in the chapter. Double the speed and KK is four times bigger; triple it and KK is nine times bigger. Since a fixed braking force must remove all of KK over the stopping distance, dv2d \propto v^2 too — a car at 60 km/h needs four times the distance it needed at 30 km/h. Percentage versions turn up constantly: increase pp by 50% and KK rises by (1.5)21=125%(1.5)^2 - 1 = 125\%; double pp and KK rises by 300%.

The theorem

Key Point: Wnet=ΔK=KfKi=12mv212mu2W_{net} = \Delta K = K_f - K_i = \frac{1}{2}mv^2 - \frac{1}{2}mu^2 The WW is the work done by the NET force, that is, the sum of the works done by every force acting, each with its own sign.

What it does for you. It gives you a speed after a given distance, a stopping distance, or an unknown resistive force from two speeds — all without ever touching an acceleration.

What it will NOT do for you. It contains no time, so it can never give you how long something took. It is a scalar equation, so it can never give you a direction. And it gives totals over a stretch, not the value of one force at one instant. For any of those three, go back to F=ma\vec{F} = m\vec{a}.

And note KK is frame-dependent, because vv is. A 60 kg passenger walking at 2 m/s inside a train moving at 10 m/s has K=120K = 120 J in the train's frame and K=4320K = 4320 J in the ground frame. Both are correct; mixing them is not.


Card 3 — Work Done by a Variable Force

Key Point: W=xixfF(x)dx=the area under the F-x graphW = \int_{x_i}^{x_f} F(x)\,dx = \textbf{the area under the F-x graph} and in three dimensions W=FdrW = \int \vec{F}\cdot d\vec{r}.

The idea behind it, in one line: chop the journey into strips so thin that FF is effectively constant across each one, use W=FΔxW = F\Delta x on every strip, and add. In the limit the sum becomes the integral, and the sum of the little rectangles becomes the area.

Signed areas

The word "signed" is not decoration. Area above the axis counts positive; area below the axis counts negative; and the work is the sum, not the total area.

The figure in Card 1 works a full example: for F(x)=(4x)F(x) = (4-x) N from x=0x = 0 to x=6x = 6 m, the triangle above the axis is +8+8 J and the triangle below is 2-2 J, so the total work is +6+6 J. The body speeds up until x=4x = 4 m, where the force changes sign, and slows down after that — so its kinetic energy is greatest at x=4x = 4 m, exactly where F=0F = 0.

The three shapes you can read by eye

Graph shape Work
Horizontal line at height F0F_0 F0×F_0 \times base — the constant-force case
Triangle, rising from 0 to F0F_0 over a base dd 12F0d\frac{1}{2}F_0 d — this is where 12kx2\frac{1}{2}kx^2 comes from
Trapezium, from F1F_1 to F2F_2 over a base dd 12(F1+F2)d\frac{1}{2}(F_1+F_2)d

The general work-energy theorem

Proved for a variable force in Section 3 using dKdt=mvdvdt=Fv\dfrac{dK}{dt} = mv\dfrac{dv}{dt} = Fv, which integrates to

dK=FdxΔK=Wnet\int dK = \int F\,dx \quad\Longrightarrow\quad \Delta K = W_{net}

Key Point: Wnet=ΔKW_{net} = \Delta K holds for any force — constant, variable, conservative or not — and for a path of any shape. The constant-force derivation from v2=u2+2asv^2 = u^2 + 2as is only the easy special case.

One warning. If the force is given as a function of time, F(t)F(t), you may not write Fdt\int F\,dt and call it work — that is the impulse. Find v(t)v(t) first, then use W=FvdtW = \int F v\,dt, or use ΔK\Delta K directly.

Card 4 — Potential Energy and the Conservation of Mechanical Energy

Revision map with energy bars for a block on a rough slope

The two potential energies

Key Point: Vgrav=mgh(near the Earth’s surface)V_{grav} = mgh \qquad\text{(near the Earth's surface)} Vspring=12kx2(x measured from the NATURAL length)V_{spring} = \frac{1}{2}kx^2 \qquad\text{($x$ measured from the NATURAL length)}

Three things about 12kx2\frac{1}{2}kx^2 that get asked directly: it is the area of the triangle under the F=kxF = kx line; it is the same for a compression as for an extension of the same size, because of the x2x^2; and it is never negative. Stretching from xx to 2x2x therefore costs three times what the first stretch cost, not twice.

Only changes matter

Key Point: Only CHANGES in potential energy are physically meaningful, so the zero level is yours to choose. Move it and every VV shifts by the same constant, which cancels out of every ΔV\Delta V. Choose your zero, write it at the top of your working, and never move it mid-problem. Potential energy is also a scalar, and it can be negative — for anything below your chosen zero.

Conservative forces: the three equivalent tests

Key Point: A force is conservative if any one of these holds, and then all three do:

  1. The work it does is independent of the path between two points.
  2. The work it does around any closed loop is zero.
  3. There exists a V(x)V(x) with F(x)=dVdxF(x) = -\frac{dV}{dx}

That third relation is the most useful direction to run it in: the force is minus the slope of the potential energy curve. Check it on a spring: ddx(12kx2)=kx-\dfrac{d}{dx}\left(\frac{1}{2}kx^2\right) = -kx, which is Hooke's law.

Conservative Non-conservative
gravity, the spring force, electrostatic force friction, air drag, viscous force, a push by a person

Friction fails all three tests. It always opposes the motion, so it takes energy on the way out and on the way back — the work round a closed loop is negative, never zero.

Conservation of mechanical energy

Key Point: When only conservative forces do work, K+V=constant,equivalentlyΔK=ΔVK + V = \text{constant}, \qquad\text{equivalently}\qquad \Delta K = -\Delta V A body speeds up by exactly as much as its potential energy falls.

Standard consequences worth having ready:

Situation Result
Dropped from rest through hh v=2ghv = \sqrt{2gh}
Down any smooth slope or curved track of height hh v=2ghv = \sqrt{2gh}the shape and the mass are irrelevant
Thrown up at uu rises u22g\dfrac{u^2}{2g}; K=VK = V at half the maximum height
Pendulum of length LL released from horizontal v=2gLv = \sqrt{2gL} at the lowest point
Block-spring on a smooth floor 12mv2+12kx2=12kxm2\frac{1}{2}mv^2 + \frac{1}{2}kx^2 = \frac{1}{2}kx_m^2, fastest at x=0x = 0, at rest at x=xmx = x_m

And the friction correction

Key Point: When a non-conservative force also acts, Δ(K+V)=Wnc=fs\Delta(K + V) = W_{nc} = -fs where ff is the friction force and ss the distance actually slid. Mechanical energy is not conserved. The total energy still is: the missing mechanical energy has become heat.

The figure's bar chart is this equation drawn out. A 2 kg block released at the top of a 37°37° slope 3 m high with μ=0.3\mu = 0.3 starts with 60 J of potential energy; at the bottom it has 36 J of kinetic energy and 24 J has gone to heat. Every bar totals 60 JKK and VV trade places while friction quietly siphons energy off, and the three together never change.

Two errors to avoid, both flagged in Sections 4 and 9. The friction distance ss is the path length actually slid, not the straight-line displacement. And the work done by friction on a body is not in general the same number as the heat generated — they agree only when one of the two surfaces is stationary.

Card 5 — Power

Key Point: Pav=Wt=total work donetotal time taken,P=dWdt=Fv=FvcosθP_{av} = \frac{W}{t} = \frac{\text{total work done}}{\text{total time taken}}, \qquad P = \frac{dW}{dt} = \vec{F}\cdot\vec{v} = Fv\cos\theta Power is a SCALAR — a dot product of two vectors is a number — and it measures how fast work is done, not how much.

The units

Unit Value Note
watt (W) 1 W=1 J/s1\ \text{W} = 1\ \text{J/s} the SI unit
horsepower 1 hp=7461\ \text{hp} = 746 W about three-quarters of a kilowatt
kilowatt-hour 1 kWh=3.6×1061\ \text{kWh} = 3.6\times10^6 J a unit of ENERGY, not power

Key Point — the trap that appears every year: the kilowatt-hour is a unit of ENERGY. It comes from power ×\times time: (1000 W)×(3600 s)=3.6×106(1000\ \text{W}) \times (3600\ \text{s}) = 3.6\times10^6 J. Your electricity bill charges you for energy, and one "unit" on the bill is exactly one kilowatt-hour. A 2 kW geyser run for 1.5 hours consumes 3 units, and what you pay for is those 3 units, not the 2 kW.

The three cases of P=FvcosθP = Fv\cos\theta

Angle between F\vec{F} and v\vec{v} Power Example
θ=0\theta = 0 P=FvP = Fv, maximum an engine driving a car forward
θ=90°\theta = 90° P=0P = 0 the centripetal force; the normal reaction
θ=180°\theta = 180° P=FvP = -Fv, negative friction and drag, which absorb energy

The four standard set-ups

Set-up The one line
Vehicle at constant speed against a resistance FF P=FvP = Fv, since the engine force just balances the resistance
Raising a load at constant speed P=mgvP = mgv
Pump raising water P=(mt)ghP = \left(\dfrac{m}{t}\right)gh; divide by the efficiency for the input power
Climbing stairs P=mghtP = \dfrac{mgh}{t}, using only the vertical height

Efficiency is output over input, so Pin=Pout/ηP_{in} = P_{out}/\eta. And the three-step routine for any bill question: convert the power to kilowatts, multiply by the hours to get units (kWh), multiply by the tariff.

[JEE only] Under constant power the force shrinks as the body speeds up, so no kinematic equation applies. Starting from rest, Pt=12mv2Pt = \frac{1}{2}mv^2 gives v=2Ptmtv = \sqrt{\dfrac{2Pt}{m}} \propto \sqrt{t} and xt3/2x \propto t^{3/2}. Against a constant resistance FF, the top speed is vmax=P/Fv_{max} = P/F, reached when the engine force has fallen to exactly FF.

Card 6 — Collisions

Revision card: the three collision types and a bouncing-ball height trace

The one line to write first

Key Point: The total linear momentum is conserved in EVERY collision — elastic, inelastic and perfectly inelastic alike — because the impulsive forces between the bodies are an internal action-reaction pair and cancel in the total. Kinetic energy is conserved ONLY in an elastic collision. Never assume both.

Type Momentum Kinetic energy ee
Elastic conserved conserved 11
Inelastic conserved not conserved 0<e<10 < e < 1
Perfectly inelastic (they stick) conserved maximum possible loss 00

Perfectly inelastic

Key Point: v=m1u1+m2u2m1+m2,ΔK=m1m22(m1+m2)(u1u2)2v = \frac{m_1u_1 + m_2u_2}{m_1+m_2}, \qquad \Delta K = \frac{m_1m_2}{2(m_1+m_2)}\left(u_1-u_2\right)^2

The loss is always positive (the bracket is squared), it is zero only if the two bodies were already moving together, and it is the largest loss any collision of those two bodies can have. When the target starts at rest the fraction lost simplifies beautifully to

ΔKKi=m2m1+m2\frac{\Delta K}{K_i} = \frac{m_2}{m_1+m_2}

so a light bullet embedding in a heavy block loses almost all of its kinetic energy while its momentum passes through untouched.

One-dimensional elastic

Key Point — the general results: v1f=m1m2m1+m2u1+2m2m1+m2u2,v2f=2m1m1+m2u1+m2m1m1+m2u2v_{1f} = \frac{m_1-m_2}{m_1+m_2}u_1 + \frac{2m_2}{m_1+m_2}u_2, \qquad v_{2f} = \frac{2m_1}{m_1+m_2}u_1 + \frac{m_2-m_1}{m_1+m_2}u_2 and the shortcut that replaces the energy equation: u1u2=v2fv1fu_1 - u_2 = v_{2f} - v_{1f} the relative velocity of separation equals the relative velocity of approach.

With the target at rest (u2=0u_2 = 0) these collapse to v1f=m1m2m1+m2u1v_{1f} = \dfrac{m_1-m_2}{m_1+m_2}u_1 and v2f=2m1m1+m2u1v_{2f} = \dfrac{2m_1}{m_1+m_2}u_1, and then the three special cases are:

Case v1fv_{1f} v2fv_{2f} Read it as
m1=m2m_1 = m_2 00 u1u_1 the velocities are exchanged
m1m2m_1 \ll m_2 u1-u_1 0\approx 0 it bounces straight back; the wall does not move
m1m2m_1 \gg m_2 u1\approx u_1 2u12u_1 the light body leaves at twice the speed

The fraction of kinetic energy transferred is 4m1m2(m1+m2)2\dfrac{4m_1m_2}{(m_1+m_2)^2}, which reaches its maximum value of 1 when the masses are equal — the reason a neutron moderator uses light nuclei.

Coefficient of restitution

Key Point: e=relative velocity of separationrelative velocity of approach=v2fv1fu1u2e = \frac{\text{relative velocity of separation}}{\text{relative velocity of approach}} = \frac{v_{2f}-v_{1f}}{u_1-u_2} ee is dimensionless, lies between 0 and 1, and depends on the materials. e=1e = 1 is elastic, e=0e = 0 is perfectly inelastic.

For a ball dropped from h0h_0 onto a fixed floor:

e=h1h0,vn=env0,hn=e2nh0e = \sqrt{\frac{h_1}{h_0}}, \qquad v_n = e^n v_0, \qquad h_n = e^{2n}h_0

and the fraction of kinetic energy lost in one bounce is 1e21 - e^2. Dropped from 4 m with e=0.5e = 0.5, the ball rises to 1 m, then to 0.25 m, losing 75% of its kinetic energy each time.

Two dimensions

Momentum is conserved component by component, giving two equations. An elastic 2D collision has four unknowns and only three equations, so one more fact must always be supplied — usually one scattering angle. The one result worth memorising: when equal masses collide elastically and obliquely, one initially at rest, the two velocities afterwards are at 90°90° to each other.

Card 7 — The JEE Extension

Everything up to Card 6 is Board and NEET material in full. NEET candidates can skip this card without losing a single mark — none of it is on the NEET syllabus for this chapter, and Section 11 says so explicitly. It is Section 9 compressed to one page, for JEE candidates only.

Potential energy curves

Everything comes from F(x)=dVdxF(x) = -\dfrac{dV}{dx}: the force is minus the slope.

dVdx=0F=0equilibrium\frac{dV}{dx} = 0 \quad\Longleftrightarrow\quad F = 0 \quad\Longleftrightarrow\quad \text{equilibrium}

and the second derivative sorts the equilibria out:

d2Vdx2\dfrac{d^2V}{dx^2} Shape of VV Type A small displacement
>0> 0 a minimum, a valley STABLE the force pushes it back
<0< 0 a maximum, a hilltop UNSTABLE the force pushes it further away
=0= 0 over a range flat NEUTRAL no force either way

Turning points and forbidden regions. Draw the total-energy line EE across the curve. Since K=EV(x)K = E - V(x) and K0K \ge 0:

  • E>VE > V: allowed, and the vertical gap is the kinetic energy.
  • E=VE = V: a turning point — the body stops momentarily and reverses. It is not an equilibrium; the force there is generally not zero.
  • E<VE < V: the classically forbidden region, where the body simply cannot be.

Energy in a vertical circle

On a string (which can pull but not push): vtopgRv_{top} \ge \sqrt{gR}, vbottom5gRv_{bottom} \ge \sqrt{5gR}, and TbottomTtop=6mgT_{bottom} - T_{top} = 6mg at any speed, not only the critical one. On a rod or inside a tube, which can push as well, the requirements drop to vtop0v_{top} \ge 0 and vbottom4gRv_{bottom} \ge \sqrt{4gR}.

Non-inertial frames

In a frame accelerating at aframe\vec{a}_{frame}, add a pseudo force maframe-m\vec{a}_{frame} to every body and then do energy bookkeeping as usual. The pseudo force does real work in that frame. Pick a frame at the start and stay in it — the kinetic energies differ between frames, but every physical answer agrees.

Constant-power motion

v=2Ptmt1/2,x=232Pmt3/2t3/2v = \sqrt{\frac{2Pt}{m}} \propto t^{1/2}, \qquad x = \frac{2}{3}\sqrt{\frac{2P}{m}}\,t^{3/2} \propto t^{3/2}

and against a constant resistance FF, the top speed is vmax=P/Fv_{max} = P/F.

Oblique elastic collisions, and successive bounces

Equal masses, one at rest, elastic and oblique: the two velocities afterwards are at exactly 90°90°. It falls straight out of momentum plus energy — u=v1+v2\vec{u} = \vec{v}_1 + \vec{v}_2 and u2=v12+v22u^2 = v_1^2 + v_2^2 together force v1v2=0\vec{v}_1\cdot\vec{v}_2 = 0.

A ball bouncing forever, in a finite time. With hn=e2nh0h_n = e^{2n}h_0, the geometric series sum to

total distance d=h01+e21e2,total time t=2h0g1+e1e\text{total distance } d = h_0\,\frac{1+e^2}{1-e^2}, \qquad \text{total time } t = \sqrt{\frac{2h_0}{g}}\cdot\frac{1+e}{1-e}

Infinitely many bounces, both totals finite. For h0=10h_0 = 10 m and e=0.8e = 0.8 with g=10g = 10 m/s^2, that is 45.6 m travelled in 12.73 s, after which the ball is simply lying still.

Chains, wedges and the centre of mass

For a chain or rope, replace the messy integral by W=MgΔhcmW = Mg\,\Delta h_{cm} — track the centre of mass and the problem collapses to one line. On a movable wedge, remember that both bodies have kinetic energy and that horizontal momentum is conserved as well as energy.

Card 8 — The Twelve Mistakes That Cost the Most Marks

Every one of these was flagged somewhere in Sections 1 to 12. They are ordered roughly by how often they actually turn up in answer scripts.

1. Forgetting that a perpendicular force does no work. cos90°=0\cos 90° = 0, so the normal reaction on a sliding block, the centripetal force on anything moving in a circle, the tension in a pendulum string and gravity on a load carried horizontally all do exactly zero work. Write "W=0W = 0, perpendicular" on the line for each of them and move on — but do write the line, so you can see you checked.

2. Treating work as a vector. Work is the scalar product of two vectors, and a scalar product is a number. It has a sign, not a direction. "Both inputs are vectors" does not make the output one. The same goes for kinetic energy, potential energy and power — all scalars.

3. Forgetting that friction's work is negative. Friction opposes the relative sliding, so θ=180°\theta = 180° and Wf=fsW_f = -fs, always, on a body that is moving. Dropping the minus sign turns a body that should be slowing down into one that speeds up, and the arithmetic will not warn you.

4. Using W=FdW = Fd when the force is variable. W=FdcosθW = Fd\cos\theta needs a constant FF. If the force changes with position, there is no single FF to multiply by, and you must take W=FdxW = \int F\,dxthe area under the F-x graph. This is exactly why a spring stores 12kx2\frac{1}{2}kx^2 and not kxxkx \cdot x: the force grows from zero, so you take the triangle, not the rectangle.

5. Assuming mechanical energy is conserved when friction acts. K+VK + V is constant only when the non-conservative forces do no work. The moment friction, drag or a rough patch enters, write Δ(K+V)=fs\Delta(K+V) = -fs before anything else. Total energy is still conserved — the missing mechanical energy is heat — but the mechanical energy alone is not.

6. Forgetting that only CHANGES in potential energy matter, so the zero level is a free choice. Pick your zero, write it at the top of the page, and never move it mid-problem. Two different students choosing two different zeros get two different values of VV and the same answer for everything physical. Moving the zero halfway through, however, produces an answer that agrees with nothing.

7. Confusing the work done BY a spring with the work done ON it. They are equal and opposite. Compressing or stretching a spring from xix_i to xfx_f, the spring does Wby=12kxi212kxf2W_{by} = \frac{1}{2}kx_i^2 - \frac{1}{2}kx_f^2, and you do the negative of that. Going out from the natural length the spring does negative work; coming back it does positive work; and around a closed path it does exactly zero, which is what makes it conservative. Read the question for the words "by" and "on" before you write a sign.

8. Assuming kinetic energy is conserved in every collision. Momentum is conserved in every collision. Kinetic energy only in an elastic one. In a perfectly inelastic collision the loss is the maximum possible — 98% of it when a 20 g bullet embeds in a 980 g block. Writing down both conservation laws for a collision that is not elastic is the single most expensive error in the collisions topic.

9. Treating the kilowatt-hour as a unit of power. It is a unit of ENERGY: 1 kWh=3.6×1061\ \text{kWh} = 3.6\times10^6 J. Power ×\times time == energy, and one "unit" on an electricity bill is one kilowatt-hour. The mirror error is quoting an energy in watts. Check the units of your answer against the units the question asked for, every time.

10. Forgetting that KK is frame-dependent. Kinetic energy depends on vv, and vv depends on who is watching. A passenger walking in a train has one KK in the train's frame and a much larger one in the ground frame. Both are right. Pick one frame and stay in it — and note that the energy lost in a collision, unlike KK itself, comes out the same in every inertial frame.

11. Confusing the work done by friction with the heat generated. They agree only when one of the two rubbing surfaces is stationary. When a block slides on a plank that is itself sliding on the floor, the heat generated is f×f \times (relative sliding distance), which is neither of the two individual works. Section 9 gives this its own trap box, and it separates the top scorers on this chapter.

12. Mixing g=9.8g = 9.8 and g=10g = 10 within one problem. Pick one value at the very start, write it at the top of your working, and use it everywhere. Some sources use 9.8 and others use 10, and the two differ by about 2% — enough to move you between two adjacent options in a multiple-choice paper. Mixing them inside a single question produces answers that do not even agree with each other.

Key Point: Three more that cost single marks each: forgetting that the friction distance ss is the path length actually slid, not the straight-line displacement; measuring a spring's xx from the floor or from some other position instead of from the natural length; and forgetting that the WW in Wnet=ΔKW_{net} = \Delta K means the work of the net force, so every force must appear.


The 60-Second Revision

You are in the queue outside the hall. This is the irreducible minimum.

Work. W=Fd=FdcosθW = \vec{F}\cdot\vec{d} = Fd\cos\theta, a scalar with a sign. Positive below 90°90°, zero at 90°90°, negative above. Zero work also if F=0F = 0 or d=0d = 0. Unit the joule. Variable force: W=Fdx=W = \int F\,dx = the signed area under the F-x graph.

Kinetic energy. K=12mv2=p22mK = \frac{1}{2}mv^2 = \frac{p^2}{2m}, never negative, Kv2K \propto v^2, so stopping distance v2\propto v^2. Same pp means the lighter body has more KK; same KK means the heavier body has more pp. Wnet=ΔKW_{net} = \Delta K — no time, no direction, net force.

Potential energy. Vgrav=mghV_{grav} = mgh, Vspring=12kx2V_{spring} = \frac{1}{2}kx^2 from the natural length. Conservative \Leftrightarrow path-independent \Leftrightarrow zero round a closed loop \Leftrightarrow F=dVdxF = -\frac{dV}{dx}. Only changes matter; the zero is yours.

Conservation. Smooth: K+V=K + V = constant, so v=2ghv = \sqrt{2gh} down any shape of smooth track, mass irrelevant. Rough: Δ(K+V)=fs\Delta(K+V) = -fs, and the lost energy is heat.

Power. Pav=W/tP_{av} = W/t, P=Fv=FvcosθP = \vec{F}\cdot\vec{v} = Fv\cos\theta, a scalar in watts. 1 hp=7461\ \text{hp} = 746 W. 1 kWh=3.6×1061\ \text{kWh} = 3.6\times10^6 J and it is an ENERGY. Vehicle P=FvP = Fv; pump P=(m/t)ghP = (m/t)gh; efficiency == output/input.

Collisions. Momentum always; kinetic energy only if elastic. Perfectly inelastic: v=m1u1+m2u2m1+m2v = \frac{m_1u_1+m_2u_2}{m_1+m_2}, loss =m1m22(m1+m2)(u1u2)2= \frac{m_1m_2}{2(m_1+m_2)}(u_1-u_2)^2, maximum possible. Elastic 1D with the target at rest: v1f=m1m2m1+m2u1v_{1f} = \frac{m_1-m_2}{m_1+m_2}u_1, v2f=2m1m1+m2u1v_{2f} = \frac{2m_1}{m_1+m_2}u_1; equal masses exchange; light off heavy reverses; heavy on light gives 2u12u_1. Restitution e=separationapproache = \frac{\text{separation}}{\text{approach}}, e=h1/h0e = \sqrt{h_1/h_0}, hn=e2nh0h_n = e^{2n}h_0, fraction of KK lost per bounce =1e2= 1-e^2.

JEE only. F=dVdxF = -\frac{dV}{dx}; d2Vdx2>0\frac{d^2V}{dx^2} > 0 stable, <0< 0 unstable; turning points where E=VE = V. Vertical circle vtopgRv_{top} \ge \sqrt{gR}, vbottom5gRv_{bottom} \ge \sqrt{5gR}, TbottomTtop=6mgT_{bottom} - T_{top} = 6mg. Constant power v=2Pt/mv = \sqrt{2Pt/m}, xt3/2x \propto t^{3/2}. Oblique elastic, equal masses: 90°90°. Bouncing totals d=h01+e21e2d = h_0\frac{1+e^2}{1-e^2} and t=2h0/g1+e1et = \sqrt{2h_0/g}\cdot\frac{1+e}{1-e}.

Habits. Decide energy or forces before you write anything — energy for "how fast after how far", forces for "how hard and how long". List every force and its sign. Check whether anything non-conservative acts. Pick one value of gg and keep it.

That is the whole chapter. Go and get the marks.