How to Use This Section

This is the last section of the chapter, and it is built for one job: to be read the night before the paper, and again in the queue outside the hall.

Nothing new is taught here. Every card below is a compression of something Sections 1 to 16 worked through properly, in the same notation and with the same results. So if a line here surprises you, that is not a line to memorise — it is a signal to go back and reread the section that owns it.

Ten formula cards, one mistake checklist, one 60-second panic list, one fast self-test. Screenshot the three figures.

Three notation reminders before we start.

  • R\vec{R} is the centre of mass. Plenty of coaching material writes rcm\vec{r}_{cm} for exactly the same thing. Read both without blinking.
  • L\vec{L} is the angular momentum of a system, l\vec{l} the angular momentum of a single particle. II is the moment of inertia, kk the radius of gyration, τ\vec{\tau} the torque, α\alpha the angular acceleration.
  • Where a card puts a number on the page it uses g=10g = 10 m/s2^2, because that is what makes the arithmetic land cleanly. Some worked examples elsewhere use 9.8 m/s2^2; the difference is about 2%, which is enough to move you between two adjacent options in a multiple-choice paper. Never mix the two inside one problem.

Two of the topics below — the axis theorems and rolling motion — sit outside the rationalised syllabus body text but are asked in JEE Main, JEE Advanced and NEET every year, so they are on these cards in full.


Card 1 — Centre of Mass, and How It Moves

The definition, in three forms

Key Point: X=m1x1+m2x2m1+m2(two particles)X = \frac{m_1x_1 + m_2x_2}{m_1 + m_2} \qquad\text{(two particles)} R=imiriimi=1Mimiri(any number of particles)\vec{R} = \frac{\sum_i m_i \vec{r}_i}{\sum_i m_i} = \frac{1}{M}\sum_i m_i\vec{r}_i \qquad\text{(any number of particles)} R=1Mrdm(a continuous body)\vec{R} = \frac{1}{M}\int \vec{r}\,dm \qquad\text{(a continuous body)} In every case it is a mass-weighted average of position. The centre of mass is a point, measured in metres — never a mass.

Two consequences that get asked directly:

  • The inverse-ratio rule. For two particles, m1r1=m2r2m_1r_1 = m_2r_2, so the centre of mass lies on the line joining them, always between them, and always nearer the heavier one.
  • The balance identity. Measured from the centre of mass itself, imiri=0\sum_i m_i\vec{r}^{\,\prime}_i = 0 and rdm=0\int \vec{r}^{\,\prime}\,dm = 0. That single fact is what kills the middle term in the parallel axis theorem later.

The symmetry shortcut, and the standard positions

Key Point: For a body of uniform density, the centre of mass sits at the geometric centre, and if the body has an axis or a plane of symmetry it lies on it. It does not have to lie inside the material of the body.

Body Centre of mass
uniform rod, length LL the midpoint
uniform ring or hollow sphere the geometric centre, where there is no material at all
uniform disc, solid sphere, cylinder the geometric centre
triangular lamina the centroid, at h3\dfrac{h}{3} above the base
semicircular wire, radius RR 2Rπ0.637R\dfrac{2R}{\pi} \approx 0.637R from the centre
semicircular lamina, radius RR 4R3π0.424R\dfrac{4R}{3\pi} \approx 0.424R from the centre
solid hemisphere, radius RR 3R8\dfrac{3R}{8} from the flat face
solid cone, height hh h4\dfrac{h}{4} above the base

Cavities: the negative-mass trick

Cut a piece out of a body and treat the missing piece as a negative mass sitting where it used to be:

X=MwholexwholemremovedxremovedMwholemremovedX = \frac{M_{whole}x_{whole} - m_{removed}x_{removed}}{M_{whole} - m_{removed}}

The same trick works for moment of inertia, and for the same reason.

How the centre of mass moves

Key Point — the result that makes the idea useful: MA=Fext,P=MV=imiviM\vec{A} = \vec{F}_{ext}, \qquad \vec{P} = M\vec{V} = \sum_i m_i\vec{v}_i Internal forces cancel in action-reaction pairs, so the centre of mass accelerates as though all the mass sat there and every external force acted there — no matter how violent the internal motion is.

Key Point — conservation of linear momentum: If Fext=0\vec{F}_{ext} = 0, then P\vec{P} is constant and V\vec{V} is constant. A shell exploding in flight scatters fragments everywhere, and its centre of mass sails on along the original parabola as if nothing had happened — because gravity, the only external force, has not changed.

[NEET Important] Two people on frictionless ice pulling a rope always meet at their centre of mass, which never moves. The lighter one covers the greater distance, in the inverse ratio of the masses.

Card 2 — The Vector Product

The definition

Key Point: a×b=(absinθ)n^\vec{a} \times \vec{b} = (ab\sin\theta)\,\hat{n} Magnitude absinθab\sin\theta, direction perpendicular to the plane containing a\vec{a} and b\vec{b}, sense given by the right-hand rule. Take θ\theta as the smaller angle, so 0°θ180°0° \le \theta \le 180° and sinθ0\sin\theta \ge 0. The result is a VECTOR.

The properties

Property Statement Read it as
anticommutative a×b=b×a\vec{a}\times\vec{b} = -\,\vec{b}\times\vec{a} order matters, unlike the dot product
a vector with itself a×a=0\vec{a}\times\vec{a} = \vec{0} and a×b=0\vec{a}\times\vec{b} = \vec{0} for any parallel pair
distributive a×(b+c)=a×b+a×c\vec{a}\times(\vec{b}+\vec{c}) = \vec{a}\times\vec{b} + \vec{a}\times\vec{c} you may multiply out brackets
perpendicularity test (a×b)a=0(\vec{a}\times\vec{b})\cdot\vec{a} = 0 the answer is at right angles to both inputs
maximum and minimum abab at θ=90°\theta = 90°, zero at 0° or 180°180° exactly the opposite of the dot product

The unit vectors and the determinant

i^×j^=k^,j^×k^=i^,k^×i^=j^\hat{i}\times\hat{j} = \hat{k}, \qquad \hat{j}\times\hat{k} = \hat{i}, \qquad \hat{k}\times\hat{i} = \hat{j} j^×i^=k^,k^×j^=i^,i^×k^=j^,i^×i^=j^×j^=k^×k^=0\hat{j}\times\hat{i} = -\hat{k}, \qquad \hat{k}\times\hat{j} = -\hat{i}, \qquad \hat{i}\times\hat{k} = -\hat{j}, \qquad \hat{i}\times\hat{i} = \hat{j}\times\hat{j} = \hat{k}\times\hat{k} = \vec{0}

Write i^,j^,k^\hat{i}, \hat{j}, \hat{k} round a circle: forward round the wheel is plus the third, backwards is minus.

Key Point — the form you should actually use: a×b=i^j^k^axayazbxbybz=(aybzazby)i^+(azbxaxbz)j^+(axbyaybx)k^\vec{a}\times\vec{b} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \\ a_x & a_y & a_z \\ b_x & b_y & b_z \end{vmatrix} = (a_yb_z - a_zb_y)\hat{i} + (a_zb_x - a_xb_z)\hat{j} + (a_xb_y - a_yb_x)\hat{k} Note the middle term's order: it is azbxaxbza_zb_x - a_xb_z, not axbzazbxa_xb_z - a_zb_x. That flipped sign is the single most expensive slip in this topic. Check every answer by dotting it with both inputs — you must get zero twice.

Geometry, and the contrast with the dot product

a×b=area of the parallelogram with sides a, b\lvert \vec{a}\times\vec{b} \rvert = \text{area of the parallelogram with sides } \vec{a},\ \vec{b} 12a×b=area of the triangle\tfrac{1}{2}\lvert \vec{a}\times\vec{b} \rvert = \text{area of the triangle} a(b×c)=volume of the parallelepiped (the scalar triple product)\vec{a}\cdot(\vec{b}\times\vec{c}) = \text{volume of the parallelepiped (the scalar triple product)}

and a triple product vanishes exactly when the three vectors are coplanar.

scalar (dot) product vector (cross) product
result a scalar a vector
formula abcosθab\cos\theta absinθab\sin\theta along n^\hat{n}
order ab=ba\vec{a}\cdot\vec{b} = \vec{b}\cdot\vec{a} a×b=b×a\vec{a}\times\vec{b} = -\,\vec{b}\times\vec{a}
zero when the vectors are perpendicular the vectors are parallel
maximum when parallel perpendicular
in this chapter work, power torque, angular momentum, v=ω×r\vec{v} = \vec{\omega}\times\vec{r}

Card 3 — Angular Velocity and the Link to Linear Motion

Key Point: ω=dθdt,α=dωdt,v=ω×r\omega = \frac{d\theta}{dt}, \qquad \vec{\alpha} = \frac{d\vec{\omega}}{dt}, \qquad \boxed{\vec{v} = \vec{\omega}\times\vec{r}} ω\vec{\omega} lies along the axis of rotation, its sense fixed by curling the right hand the way the body turns. Its unit is rad/s and its dimension is [T1][\mathrm{T}^{-1}]; α\alpha is in rad/s2^2 with dimension [T2][\mathrm{T}^{-2}].

Read v=ω×r\vec{v} = \vec{\omega}\times\vec{r} properly. Every particle of a rotating rigid body shares the same ω\vec{\omega}, but each has its own v\vec{v}, growing linearly with distance from the axis. A point on the axis has v=0v = 0; the rim moves fastest.

Key Point: In magnitude, v=ωrv = \omega\, r_\perp where rr_\perp is the perpendicular distance from the axis, not the distance from the origin. Drop every component of r\vec{r} that lies along the axis before you take its length.

The angular-to-linear dictionary for one point

Angular Linear, at perpendicular distance rr
angle turned θ\theta (rad) arc s=rθs = r\theta
angular velocity ω\omega speed v=rωv = r\omega
angular acceleration α\alpha tangential acceleration at=rαa_t = r\alpha
centripetal acceleration ac=ω2r=v2ra_c = \omega^2 r = \dfrac{v^2}{r}
total a=at2+ac2a = \sqrt{a_t^2 + a_c^2}

ata_t changes the size of the velocity; aca_c changes its direction. In uniform circular motion α=0\alpha = 0, so at=0a_t = 0 and only aca_c survives.

Conversions you will need at speed

1 rev=2π rad,ω (rad/s)=2πN60 for N rpm,ω=2πT=2πf1\ \text{rev} = 2\pi\ \text{rad}, \qquad \omega\ (\text{rad/s}) = \frac{2\pi N}{60}\ \text{for } N \text{ rpm}, \qquad \omega = \frac{2\pi}{T} = 2\pi f

[JEE Tip] Revolutions and rpm are the commonest trap in every rotation numerical. Convert on their own line, before anything else: 300 rpm is 10π31.410\pi \approx 31.4 rad/s, and 20 revolutions is 40π125.740\pi \approx 125.7 rad.

Card 4 — Torque and Angular Momentum

Torque, the moment of a force

Key Point: τ=r×F,τ=rFsinθ=rF=rF\vec{\tau} = \vec{r}\times\vec{F}, \qquad \tau = rF\sin\theta = r_\perp F = r F_\perp One number, three routes — use whichever the data hands you. rr_\perp is the perpendicular distance from the chosen point to the line of action of the force. The unit is the newton metre (N m).

Key Point — the unit trap: torque has the dimensions of energy, [ML2T2][\mathrm{M L^2 T^{-2}}], but it is not energy. Never write the unit of torque as a joule. Work is a scalar built from a dot product; torque is a vector built from a cross product.

τ=0\vec{\tau} = 0 if F=0F = 0, or if r=0\vec{r} = 0, or if θ=0°\theta = 0° or 180°180° — that is, whenever the line of action passes through the point you are taking moments about. A force aimed at the pivot cannot turn anything about it.

Torque is always about a point or an axis. Say which, before you write a number.

Angular momentum

Key Point: l=r×p=r×mv,l=mvr=mvrsinθ\vec{l} = \vec{r}\times\vec{p} = \vec{r}\times m\vec{v}, \qquad l = mv\,r_\perp = mvr\sin\theta a vector, unit kg m2^2/s (equivalently J s), dimension [ML2T1][\mathrm{M L^2 T^{-1}}]. For a system, L=ili\vec{L} = \sum_i \vec{l}_i.

The rotational Newton's second law

dldt=τ(one particle)dLdt=τext(a system)\frac{d\vec{l}}{dt} = \vec{\tau} \qquad\text{(one particle)} \qquad\qquad \boxed{\frac{d\vec{L}}{dt} = \vec{\tau}_{ext}} \qquad\text{(a system)}

Internal torques cancel in pairs provided the internal forces act along the lines joining the particles, which is why only external torques survive.

Key Point — conservation of angular momentum: If τext=0\vec{\tau}_{ext} = 0 then L\vec{L} is constant in magnitude and direction. Component by component: if τz=0\tau_z = 0 then LzL_z is constant, even when the other components are not.

[JEE Tip] L\vec{L} can be conserved while p\vec{p} is not, and the other way round. A planet orbiting the Sun has a constantly changing p\vec{p} but a rigorously constant L\vec{L}, because the gravitational pull is central — it acts along r\vec{r}, so r×F=0\vec{r}\times\vec{F} = 0. That is where Kepler's law of equal areas comes from: the areal velocity is l2m\dfrac{l}{2m}.


Card 5 — Equilibrium, the Principle of Moments and Centre of Gravity

The two conditions

Key Point: A rigid body is in mechanical equilibrium when both of these hold: (1)Fext=0translational equilibrium\textbf{(1)}\quad \sum \vec{F}_{ext} = 0 \qquad\text{translational equilibrium} (2)τext=0rotational equilibrium\textbf{(2)}\quad \sum \vec{\tau}_{ext} = 0 \qquad\text{rotational equilibrium} Either one alone is not enough. For coplanar forces this is three scalar equations: Fx=0\sum F_x = 0, Fy=0\sum F_y = 0, τz=0\sum \tau_z = 0.

Two facts that save time in the exam:

  • If the net force is zero, the net torque is the same about every point. So you may take moments wherever you like, and you should.
  • Choose the pivot through which the most unknowns pass. Their moment arms are zero, so they vanish from the equation and what is left often has a single unknown in it.

Partial equilibrium is when one condition holds and the other does not. A couple — two equal and opposite forces on different lines of action, a distance dd apart — has zero resultant force but a moment τ=Fd\tau = Fd that is the same about every point. It gives rotation without translation.

The principle of moments

Key Point: For a lever in equilibrium about its fulcrum, F1d1=F2d2that is,load×load arm=effort×effort armF_1 d_1 = F_2 d_2 \qquad\text{that is,}\qquad \text{load} \times \text{load arm} = \text{effort} \times \text{effort arm} and the mechanical advantage is M.A.=F1F2=d2d1\text{M.A.} = \frac{F_1}{F_2} = \frac{d_2}{d_1} a pure number with no units. A long effort arm buys force and costs distance; energy is never created.

Centre of gravity

Key Point: The centre of gravity is the point through which the total weight of the body acts, so that the net gravitational torque about it is zero. In a uniform gravitational field it coincides exactly with the centre of mass. They separate only for a body large enough for gg to vary across it.

That is why balancing a lamina on a fingertip locates its centre of mass: the body settles where the weight has no moment about the support.

[Board Important] The standard three-mark problems all come from these two equations: a bar on two knife-edges, a ladder leaning on a smooth wall, a loaded axle, a see-saw. The method never changes — draw the free body diagram, resolve twice, take moments once about the smartest point.

Card 6 — Moment of Inertia, the Standard Table and Both Axis Theorems

Moments of inertia for eight standard shapes, plus both axis theorems

The definition

Key Point: I=imiri2andI=r2dmI = \sum_i m_i r_i^2 \qquad\text{and}\qquad I = \int r^2\,dm where rr is the perpendicular distance from the axis of rotation. Unit kg m2^2, dimension [ML2][\mathrm{M L^2}], and it is a scalar for a fixed axis.

Key Point — the sentence that costs the most marks: II is not a property of the body alone. It belongs to the body and the axis together. "The moment of inertia of a disc is 12MR2\frac{1}{2}MR^2" is an incomplete statement: it is 12MR2\frac{1}{2}MR^2 about the central axis perpendicular to the disc, and 14MR2\frac{1}{4}MR^2 about a diameter. A particle sitting on the axis contributes nothing, however heavy.

The table — learn this column by column

MM is the total mass throughout, and k=I/Mk = \sqrt{I/M} is the radius of gyration.

Body Axis II k2/R2k^2/R^2 (or kk)
thin ring / hoop, radius RR central, perpendicular to its plane MR2MR^2 11
thin ring, radius RR any diameter MR22\dfrac{MR^2}{2} 12\dfrac{1}{2}
uniform disc, radius RR central, perpendicular to the disc MR22\dfrac{MR^2}{2} 12\dfrac{1}{2}
uniform disc, radius RR any diameter MR24\dfrac{MR^2}{4} 14\dfrac{1}{4}
thin rod, length LL perpendicular, through the centre ML212\dfrac{ML^2}{12} k=L12k = \dfrac{L}{\sqrt{12}}
thin rod, length LL perpendicular, through one end ML23\dfrac{ML^2}{3} k=L3k = \dfrac{L}{\sqrt{3}}
hollow (thin) cylinder, radius RR its own axis MR2MR^2 11
solid cylinder, radius RR its own axis MR22\dfrac{MR^2}{2} 12\dfrac{1}{2}
solid sphere, radius RR any diameter 2MR25\dfrac{2MR^2}{5} 25\dfrac{2}{5}
thin spherical shell, radius RR any diameter 2MR23\dfrac{2MR^2}{3} 23\dfrac{2}{3}
rectangular lamina, sides ll and bb central, perpendicular to it M(l2+b2)12\dfrac{M(l^2+b^2)}{12}

Read the patterns instead of memorising eleven separate lines:

  • Mass further from the axis means a bigger II. Ring beats disc; shell beats solid sphere. In each pair the hollow body has its mass out at the rim.
  • Two shapes with the same profile about the axis give the same answer — ring and hollow cylinder both MR2MR^2, disc and solid cylinder both 12MR2\frac{1}{2}MR^2. Four results for the price of two.
  • The length of a cylinder never appears in II about its own axis. A coin and a rolling pin of the same mass and radius are identical here.
  • Rod about the end is four times rod about the centre.

Key Point — radius of gyration: I=Mk2I = Mk^2, so k=I/Mk = \sqrt{I/M} — the distance at which the whole mass could sit as a single point without changing II. It is a geometric property: aluminium and lead discs of the same radius have the same kk. It is the root-mean-square distance of the mass from the axis, not the mean distance and not the distance of the centre of mass.

The ratios worth having by heart: k2R2=1\dfrac{k^2}{R^2} = 1 for a ring, 12\dfrac{1}{2} for a disc, 23\dfrac{2}{3} for a shell, 25\dfrac{2}{5} for a solid sphere.

The theorem of perpendicular axes

Key Point: Iz=Ix+IyI_z = I_x + I_y for a PLANE LAMINA only, with xx and yy two perpendicular axes in the plane and zz perpendicular to it, all three meeting at the same point. That point need not be the centre of mass.

It comes straight out of r2=x2+y2r^2 = x^2 + y^2, which is only true when every element has z=0z = 0 — which is exactly why it fails for any solid body. Applied to a sphere it would demand 25MR2=45MR2\frac{2}{5}MR^2 = \frac{4}{5}MR^2, which is nonsense.

Its two famous outputs: a ring about a diameter, 2Id=MR22I_d = MR^2 so Id=MR22I_d = \frac{MR^2}{2}; and a disc about a diameter, 2Id=MR222I_d = \frac{MR^2}{2} so Id=MR24I_d = \frac{MR^2}{4}.

The theorem of parallel axes

Key Point: I=Icm+Md2I = I_{cm} + Md^2 where dd is the perpendicular distance between the two parallel axes, and one of them must pass through the centre of mass. Holds for any body, flat or solid.

Since Md2Md^2 is never negative, II is smallest about an axis through the centre of mass, among all parallel axes.

Key Point: You may not hop from any axis straight to any other parallel axis. To get from one end of a rod to the other you must go via the centre. Adding ML2ML^2 to ML23\frac{ML^2}{3} is simply wrong.

What the two theorems generate

Use the perpendicular axis theorem to change the direction of the axis, and the parallel axis theorem to change its position — in that order.

Body and axis Route II
ring, tangent perpendicular to its plane parallel axes 2MR22MR^2
ring, tangent in its plane perpendicular, then parallel 3MR22\dfrac{3MR^2}{2}
disc, perpendicular axis through a rim point parallel axes 3MR22\dfrac{3MR^2}{2}
disc, tangent in its plane perpendicular, then parallel 5MR24\dfrac{5MR^2}{4}
rod, perpendicular axis at one end parallel axes ML23\dfrac{ML^2}{3}
solid sphere, about a tangent parallel axes 7MR25\dfrac{7MR^2}{5}
spherical shell, about a tangent parallel axes 5MR23\dfrac{5MR^2}{3}

And for a composite body, moments of inertia about the same axis simply add; for a body with a piece missing, subtract the piece as a negative mass. Bring every piece to the same axis first.

[NEET Important] "Which of these can the perpendicular axis theorem be used on?" — the answer is always the flat one: ring, disc, square plate, rectangular sheet. Never a sphere, cylinder, cone or cube.

Card 7 — Rotational Kinematics, Dynamics, and the Full Analogy

Translation beside rotation, with the paired equations in one table

The three kinematic equations

Key Point — valid only for CONSTANT α\alpha: ω=ω0+αtθ=ω0t+12αt2ω2=ω02+2αθ\omega = \omega_0 + \alpha t \qquad \theta = \omega_0 t + \frac{1}{2}\alpha t^2 \qquad \omega^2 = \omega_0^2 + 2\alpha\theta These are not merely analogous to v=v0+atv = v_0 + at, x=v0t+12at2x = v_0t + \frac{1}{2}at^2 and v2=v02+2axv^2 = v_0^2 + 2ax. They are the same equations with new names.

Two extra forms worth carrying:

θ=(ω0+ω2)tθnth=ω0+α2(2n1)\theta = \left(\frac{\omega_0 + \omega}{2}\right)t \qquad\qquad \theta_{n\text{th}} = \omega_0 + \frac{\alpha}{2}(2n-1)

the first for when you know both angular speeds and the time but not α\alpha, the second for the angle turned during the nnth second alone. And the graph reading is the same as ever: on an ω\omega-tt graph the slope is α\alpha and the area is θ\theta.

The dynamics

Key Point: τ=IαKErot=12Iω2P=τωW=τθ\boxed{\tau = I\alpha} \qquad \boxed{KE_{rot} = \frac{1}{2}I\omega^2} \qquad \boxed{P = \tau\omega} \qquad \boxed{W = \tau\theta} with dW=τdθdW = \tau\,d\theta in general, and the work-energy theorem in rotational form: W=12Iω2212Iω12W = \frac{1}{2}I\omega_2^2 - \frac{1}{2}I\omega_1^2 τ=Iα\tau = I\alpha is the honest special case of τz=ddt(Iω)\tau_z = \dfrac{d}{dt}(I\omega), valid when II does not change during the motion.

And for a body that is translating and rotating at once, the kinetic energy splits cleanly:

KE=12Mvcm2+12Icmω2KE = \frac{1}{2}Mv_{cm}^2 + \frac{1}{2}I_{cm}\omega^2

The dictionary — the whole chapter in one table

Translation along a line Rotation about a fixed axis
displacement xx (m) angular displacement θ\theta (rad)
velocity v=dxdtv = \dfrac{dx}{dt} (m/s) angular velocity ω=dθdt\omega = \dfrac{d\theta}{dt} (rad/s)
acceleration a=dvdta = \dfrac{dv}{dt} (m/s2^2) angular acceleration α=dωdt\alpha = \dfrac{d\omega}{dt} (rad/s2^2)
mass mm (kg) moment of inertia II (kg m2^2)
force F=maF = ma (N) torque τ=Iα\tau = I\alpha (N m)
v=v0+atv = v_0 + at ω=ω0+αt\omega = \omega_0 + \alpha t
x=v0t+12at2x = v_0t + \frac{1}{2}at^2 θ=ω0t+12αt2\theta = \omega_0 t + \frac{1}{2}\alpha t^2
v2=v02+2axv^2 = v_0^2 + 2ax ω2=ω02+2αθ\omega^2 = \omega_0^2 + 2\alpha\theta
work dW=FdxdW = F\,dx, W=FxW = Fx work dW=τdθdW = \tau\,d\theta, W=τθW = \tau\theta
kinetic energy 12mv2\frac{1}{2}mv^2 kinetic energy 12Iω2\frac{1}{2}I\omega^2
power P=FvP = Fv power P=τωP = \tau\omega
momentum p=mvp = mv angular momentum L=IωL = I\omega
impulse FΔt=ΔpF\,\Delta t = \Delta p angular impulse τΔt=ΔL\tau\,\Delta t = \Delta L
F=dpdtF = \dfrac{dp}{dt} τ=dLdt\tau = \dfrac{dL}{dt}
equilibrium: F=0\sum F = 0 equilibrium: τ=0\sum \tau = 0

Learn the left column properly and the right column costs you nothing.

The four places the analogy is NOT perfect

  1. Mass is a single number; II is not. A body has one mass but a different II about every axis.
  2. II can change during the motion — a skater changes hers by a factor of two in half a second. Then τ=Iα\tau = I\alpha is the wrong equation and τ=dLdt\tau = \dfrac{dL}{dt} is the right one.
  3. Torque and angular momentum need a reference point or axis; force and momentum do not.
  4. L\vec{L} need not be parallel to ω\vec{\omega}, whereas p\vec{p} is always parallel to v\vec{v}.

[NEET Important] For equal mass and radius under the same torque, α=τ/I\alpha = \tau/I ranks them: the disc spins up twice as fast as the ring, and a solid sphere two and a half times as fast as the ring.

Card 8 — Angular Momentum About a Fixed Axis, and Its Conservation

Key Point: Lz=Iω,τz=dLzdt=Iα  (constant I)L_z = I\omega, \qquad \tau_z = \frac{dL_z}{dt} = I\alpha \ \text{ (constant } I) LzL_z is the component of L\vec{L} along the axis — the twin of p=mvp = mv.

Key Point — when is L\vec{L} parallel to ω\vec{\omega}? Only when the axis is an axis of symmetry of the body. Then L=Iωk^\vec{L} = I\omega\,\hat{k} and the two point the same way. For any other axis L\vec{L} has a sideways component that sweeps round with the body, and the bearings have to supply the torque that keeps the axis in place. Never assume Lω\vec{L} \parallel \vec{\omega} for a non-symmetric axis.

Conservation

Key Point: If the net external torque about the axis is zero, I1ω1=I2ω2\boxed{I_1\omega_1 = I_2\omega_2} The body may change its own shape as much as it likes — internal forces cannot change LL. If II falls, ω\omega rises in exact proportion.

Situation What changes Result
skater pulls her arms in II drops ω\omega rises; she spins faster
diver tucks II drops sharply fast somersaults, then opens out to slow down
person on a turntable lowers dumbbells II drops the turntable speeds up
merry-go-round takes on a passenger II rises ω\omega falls
a planet at perihelion rr small vv large; equal areas in equal times

The energy question, which is asked every year

Key Point: When II halves, ω\omega doubles — and the kinetic energy 12Iω2\frac{1}{2}I\omega^2 doubles as well, since KE=L22I,soKE2KE1=I1I2KE = \frac{L^2}{2I}, \qquad\text{so}\qquad \frac{KE_2}{KE_1} = \frac{I_1}{I_2} Angular momentum is conserved; kinetic energy is not. The extra energy is real work done by the skater's muscles as she drags her arms inwards against the outward push she feels. Nothing is created from nothing.

The same formula run the other way: when the merry-go-round picks up a passenger, II rises, so the kinetic energy falls — and that lost energy goes into the friction of the passenger scrambling aboard.

[JEE Tip] For a merry-go-round or turntable taking on a rider, angular momentum about the axis is conserved but linear momentum is not — the axle supplies whatever external force it needs to.


Card 9 — Rolling Motion

Four bodies racing down an incline, with acceleration bars and rolling formulae

The condition, and where it comes from

Key Point: vcm=Rωandacm=Rα\boxed{v_{cm} = R\omega \qquad\text{and}\qquad a_{cm} = R\alpha} These are constraints, not laws — they follow from the surfaces not sliding on each other. They are what turn two unknowns into one.

Because of them, the contact point is instantaneously at rest: vcontact=vcmRω=0v_{contact} = v_{cm} - R\omega = 0. Three consequences follow immediately.

  • The friction acting is static, not kinetic. Its size is whatever the problem needs, up to μsN\mu_s N — it is an unknown you solve for, exactly like a tension.
  • Static friction in rolling does NO work, because the point it acts at is not moving: P=fvcontact=0P = \vec{f}\cdot\vec{v}_{contact} = 0. Mechanical energy is therefore conserved in ideal rolling.
  • Rolling may be treated as pure rotation about the contact point — the instantaneous axis.

Velocities on a rolling wheel

vtop=2vcm,vcontact=0,vcentre=vcm,vP=2vcmsinϕ2v_{top} = 2v_{cm}, \qquad v_{contact} = 0, \qquad v_{centre} = v_{cm}, \qquad v_P = 2v_{cm}\sin\frac{\phi}{2}

with ϕ\phi measured round from the contact point. The fastest point of a rolling body is the top, at 2vcm2v_{cm}, and the ends of the horizontal diameter move at 2vcm\sqrt{2}\,v_{cm}.

The energy split

Key Point: KE=12Mvcm2+12Icmω2=12Mvcm2(1+k2R2)=12ICω2,IC=M(k2+R2)KE = \frac{1}{2}Mv_{cm}^2 + \frac{1}{2}I_{cm}\omega^2 = \boxed{\frac{1}{2}Mv_{cm}^2\left(1 + \frac{k^2}{R^2}\right)} = \frac{1}{2}I_C\omega^2, \qquad I_C = M(k^2 + R^2) The bracket is a pure shape factor — no mass, no radius, no speed in it. And KErotKEtrans=k2R2,KErotKEtotal=k2/R21+k2/R2\frac{KE_{rot}}{KE_{trans}} = \frac{k^2}{R^2}, \qquad \frac{KE_{rot}}{KE_{total}} = \frac{k^2/R^2}{1 + k^2/R^2}

On an incline

a=gsinθ1+k2R2,v=2gh1+k2R2,f=Mgsinθk2/R21+k2/R2,μmin=tanθ1+R2k2a = \frac{g\sin\theta}{1 + \dfrac{k^2}{R^2}}, \qquad v = \sqrt{\frac{2gh}{1 + \dfrac{k^2}{R^2}}}, \qquad f = Mg\sin\theta\,\frac{k^2/R^2}{1 + k^2/R^2}, \qquad \mu_{min} = \frac{\tan\theta}{1 + \dfrac{R^2}{k^2}}

No MM and no RR anywhere in aa, in vv, or in μmin\mu_{min}. A marble and a bowling ball roll down together. And hh is the vertical drop, so if you are given a slope length LL, use h=Lsinθh = L\sin\theta first.

The race

Key Point — the race rule: The body with the smallest k2R2\dfrac{k^2}{R^2} wins. The finishing order is always solid sphere    disc / solid cylinder    spherical shell    ring / hollow cylinder\textbf{solid sphere} \;\to\; \textbf{disc / solid cylinder} \;\to\; \textbf{spherical shell} \;\to\; \textbf{ring / hollow cylinder} and a block on a smooth incline beats all four, because it has no spin to pay for.

Body k2/R2k^2/R^2 rotational share of KEKE aa vv after a drop hh μmin\mu_{min}
ring / hollow cylinder 11 50%50\% gsinθ2\dfrac{g\sin\theta}{2} gh\sqrt{gh} tanθ2\dfrac{\tan\theta}{2}
spherical shell 23\dfrac{2}{3} 40%40\% 3gsinθ5\dfrac{3g\sin\theta}{5} 6gh5\sqrt{\dfrac{6gh}{5}} 2tanθ5\dfrac{2\tan\theta}{5}
disc / solid cylinder 12\dfrac{1}{2} 33.3%33.3\% 2gsinθ3\dfrac{2g\sin\theta}{3} 4gh3\sqrt{\dfrac{4gh}{3}} tanθ3\dfrac{\tan\theta}{3}
solid sphere 25\dfrac{2}{5} 28.6%28.6\% 5gsinθ7\dfrac{5g\sin\theta}{7} 10gh7\sqrt{\dfrac{10gh}{7}} 2tanθ7\dfrac{2\tan\theta}{7}

[NEET Important] A disc and a solid cylinder are the same row twice — they tie. So do a ring and a hollow cylinder. If both appear in an option list, that is the point being tested.

[JEE Tip] On level ground a wheel rolling at constant speed needs no friction at all. And on an incline, friction acts up the slope whether the body is rolling down or rolling up.

Card 10 — The Mistakes That Cost the Most Marks

Every one of these was flagged somewhere in Sections 1 to 16. They are ordered roughly by how often they actually turn up in answer scripts.

1. Using II about the wrong axis. The one that costs the most, by a distance. II belongs to a body and an axis together. A disc has 12MR2\frac{1}{2}MR^2 about the central perpendicular axis, 14MR2\frac{1}{4}MR^2 about a diameter, 32MR2\frac{3}{2}MR^2 about a perpendicular axis at the rim and 54MR2\frac{5}{4}MR^2 about a tangent in its plane — four different numbers for one disc. Name the axis in words before you write any symbols.

2. Forgetting the axis theorems, or using them illegally. Three separate errors live here. Applying the perpendicular axis theorem to a solid body — it is for plane laminas only. Applying the parallel axis theorem between two axes when neither passes through the centre of mass — you must always route via the centre. And applying them in the wrong order: perpendicular first to change the axis direction, parallel second to change its position.

3. Assuming the centre of mass lies inside the material of the body. It need not. For a uniform ring it sits at the geometric centre, where there is no material at all; the same is true of a hollow sphere, a horseshoe and an L-shaped lamina. The centre of mass is a point in space, not a piece of the body.

4. Mixing up ω\vec{\omega} and v\vec{v}. Every particle of a rotating rigid body has the same ω\vec{\omega} and its own v=ω×r\vec{v} = \vec{\omega}\times\vec{r}. They are not interchangeable and they do not even have the same units — rad/s against m/s. In v=ωrv = \omega r_\perp the rr_\perp is the perpendicular distance from the axis, not from the origin and not from the centre of mass.

5. Forgetting that static friction in rolling does no work. It acts at the contact point, and in rolling without slipping that point is instantaneously at rest, so the power it delivers is exactly zero. Mechanical energy is conserved for a body rolling down an incline. Students who "correct" for friction losses here throw the question away. The partner error is writing f=μNf = \mu N on an incline: static friction is an unknown you solve for, and f=μNf = \mu N only at the verge of slipping.

6. Assuming kinetic energy is conserved whenever angular momentum is. It is not. When the skater pulls her arms in, LL is constant but KE=L22IKE = \dfrac{L^2}{2I} rises — it doubles when II halves. When the merry-go-round takes on a passenger, LL is constant and KEKE falls. Write I1ω1=I2ω2I_1\omega_1 = I_2\omega_2 and then compute the two kinetic energies separately; never assume they match.

7. Treating L\vec{L} as parallel to ω\vec{\omega} for a non-symmetric axis. Lz=IωL_z = I\omega always gives the component along the axis, but the full vector L\vec{L} is along ω\vec{\omega} only if the axis is an axis of symmetry. This is the one place where the translation-rotation analogy genuinely breaks, since p\vec{p} is always parallel to v\vec{v}.

8. Writing the unit of torque as a joule. Torque has the dimensions of energy but is a completely different quantity — a vector from a cross product, not a scalar from a dot product. Write N m. The mirror error is giving angular momentum in kg m/s instead of kg m2^2/s.

9. Forgetting the minus sign in a×b=b×a\vec{a}\times\vec{b} = -\,\vec{b}\times\vec{a}, and getting the middle term of the determinant the wrong way round. It is azbxaxbza_zb_x - a_xb_z. Check every cross product by dotting the answer with both inputs; you must get zero twice.

10. Not converting revolutions and rpm. θ\theta, ω\omega and α\alpha in every formula are in radians. 300 rpm is 10π10\pi rad/s; 20 revolutions is 40π40\pi rad. Convert on its own line before you touch the kinematic equations.

11. Confusing vcmv_{cm} with the speed of the top of a rolling wheel. The rolling condition uses the centre's speed. The topmost point moves at 2vcm2v_{cm}. If a question hands you "the topmost point moves at 12 m/s", then vcm=6v_{cm} = 6 m/s.

12. Assuming a heavier or bigger body rolls down faster. It does not. aa, the speed at the bottom and μmin\mu_{min} depend only on θ\theta and k2/R2k^2/R^2. Mass and radius cancel out of all three.

Key Point: Three more that cost single marks each — forgetting that hh in the rolling formula is the vertical drop and not the slope length; adding moments of inertia taken about different axes; and mixing g=9.8g = 9.8 with g=10g = 10 inside one problem. Pick one value of gg, write it at the top of your working, and use it everywhere.


The 60-Second Revision

You are in the queue outside the hall. This is the irreducible minimum.

Centre of mass. R=miriM=1Mrdm\vec{R} = \dfrac{\sum m_i\vec{r}_i}{M} = \dfrac{1}{M}\int\vec{r}\,dm. Inverse ratio for two particles; geometric centre if uniform; may lie outside the body; cavities are negative mass. MA=FextM\vec{A} = \vec{F}_{ext} and P=MV\vec{P} = M\vec{V}, so with no external force the centre of mass never accelerates.

Cross product. absinθab\sin\theta along n^\hat{n}, right-hand rule, a×b=b×a\vec{a}\times\vec{b} = -\,\vec{b}\times\vec{a}, zero for parallel vectors, determinant with rows i^j^k^\hat{i}\,\hat{j}\,\hat{k} then a\vec{a} then b\vec{b}, magnitude equals the parallelogram area.

Rotation kinematics. v=ω×r\vec{v} = \vec{\omega}\times\vec{r}, v=ωrv = \omega r_\perp, at=αra_t = \alpha r, ac=ω2ra_c = \omega^2 r. Constant α\alpha: ω=ω0+αt\omega = \omega_0 + \alpha t, θ=ω0t+12αt2\theta = \omega_0 t + \frac{1}{2}\alpha t^2, ω2=ω02+2αθ\omega^2 = \omega_0^2 + 2\alpha\theta.

Torque and angular momentum. τ=r×F\vec{\tau} = \vec{r}\times\vec{F}, τ=rF\tau = r_\perp F, unit N m. l=r×p\vec{l} = \vec{r}\times\vec{p}, l=mvrl = mvr_\perp, unit kg m2^2/s. dLdt=τext\dfrac{d\vec{L}}{dt} = \vec{\tau}_{ext}, so zero torque means constant L\vec{L}.

Equilibrium. F=0\sum\vec{F} = 0 and τ=0\sum\vec{\tau} = 0. Principle of moments F1d1=F2d2F_1d_1 = F_2d_2, M.A. =d2/d1= d_2/d_1. Centre of gravity coincides with the centre of mass in a uniform field.

Moment of inertia. I=miri2=r2dmI = \sum m_ir_i^2 = \int r^2dm, units kg m2^2, body plus axis together. Ring MR2MR^2, disc 12MR2\frac{1}{2}MR^2, rod centre ML212\frac{ML^2}{12} and end ML23\frac{ML^2}{3}, solid sphere 25MR2\frac{2}{5}MR^2, shell 23MR2\frac{2}{3}MR^2, hollow cylinder MR2MR^2, solid cylinder 12MR2\frac{1}{2}MR^2. k=I/Mk = \sqrt{I/M}. Iz=Ix+IyI_z = I_x + I_y laminas only; I=Icm+Md2I = I_{cm} + Md^2 one axis through the centre of mass.

Rotational dynamics. τ=Iα\tau = I\alpha, KE=12Iω2KE = \frac{1}{2}I\omega^2, P=τωP = \tau\omega, W=τθW = \tau\theta, L=IωL = I\omega. Every straight-line formula with mIm \to I, FτF \to \tau, pLp \to L, vωv \to \omega, aαa \to \alpha.

Conservation. I1ω1=I2ω2I_1\omega_1 = I_2\omega_2 when τext=0\tau_{ext} = 0. KE=L22IKE = \dfrac{L^2}{2I}, so halving II doubles the kinetic energy. LL conserved does not mean KEKE conserved.

Rolling. vcm=Rωv_{cm} = R\omega, contact point at rest, static friction does no work, top point at 2vcm2v_{cm}. KE=12Mvcm2(1+k2R2)KE = \frac{1}{2}Mv_{cm}^2\left(1 + \frac{k^2}{R^2}\right), a=gsinθ1+k2/R2a = \dfrac{g\sin\theta}{1 + k^2/R^2}, v=2gh1+k2/R2v = \sqrt{\dfrac{2gh}{1+k^2/R^2}}. Race order sphere, disc, shell, ring; mass and radius are irrelevant.

Habits. Name the axis. Convert rpm to rad/s. Decide energy or torques before writing. Check whether II changes during the motion. Pick one value of gg and keep it.


The Fast Self-Test

Cover the answers. Twelve questions, four minutes. Anything you miss tells you which section to reopen tonight.

  1. Write the centre of mass of a system of particles, in one line.
  2. Where is the centre of mass of a uniform ring, and is there any material there?
  3. What is a×b\lvert \vec{a}\times\vec{b} \rvert when the two vectors are parallel?
  4. In v=ωrv = \omega r_\perp, from what is rr_\perp measured?
  5. Give the three equivalent expressions for the magnitude of a torque.
  6. What are the two conditions for a rigid body to be in mechanical equilibrium?
  7. State the moment of inertia of a rod about a perpendicular axis through one end, and about its centre.
  8. To which bodies may the perpendicular axis theorem be applied?
  9. Write the parallel axis theorem, and state the condition that makes it legal.
  10. A skater's moment of inertia halves. What happens to ω\omega, and what happens to her kinetic energy?
  11. Why does static friction do no work on a body rolling without slipping?
  12. Rank a ring, a disc, a spherical shell and a solid sphere by the time they take to roll down the same incline.

Answers. 1. R=1Mmiri\vec{R} = \frac{1}{M}\sum m_i\vec{r}_i. 2. At the geometric centre, and there is no material there. 3. Zero. 4. From the axis of rotation, perpendicular to it. 5. rFsinθrF\sin\theta, rFr_\perp F, rFrF_\perp. 6. Fext=0\sum\vec{F}_{ext} = 0 and τext=0\sum\vec{\tau}_{ext} = 0. 7. ML23\frac{ML^2}{3} and ML212\frac{ML^2}{12} — a factor of four. 8. Plane laminas only. 9. I=Icm+Md2I = I_{cm} + Md^2, with one of the two parallel axes passing through the centre of mass. 10. ω\omega doubles and the kinetic energy doubles, the extra energy coming from her muscles. 11. Because it acts at the contact point, which is instantaneously at rest. 12. Solid sphere fastest, then disc, then shell, then ring slowest.

That is the whole chapter. Go and get the marks.